![]() Incidentally, John has an interesting take on adding light to a scene: if you can’t think of a descriptive name for a light, then you don’t know what effect it will have on your scene. Drawing on John’s real world experience of shooting models in the studio, he takes us through the procedure of setting up the lights for the best possible picture. We’ve probably all heard these terms, but what are they supposed to do, and what do the names mean? John works through all of the Daz scene lights ( spotlights, point lights and distant lights), explaining when and why to use them, and their various strengths and weaknesses. Lit entirely within Daz Studio using just Scene Lights ![]() Part 2 – Making a Scene with Scene Lights (1 hour 29 minutes) In fact, it’s so efficient, that all the final renders you see in the promotional images are the same model, in the same cloths, in the same position, with the same camera angle and only the HDRI map was changed and tweaked slightly. John explains each setting and demonstrates different HDRI files and, using a single model, shows the different lighting effects that you can achieve without adding a single light to your scene. There are a lot of settings for you to work with to make “Dome” lighting – the Daz term for HDRI lighting – work well and efficiently, not to mention customizing your interface for the maximum effect of painting with light. ![]() ![]() HDR is a very sophisticated lighting tool, once you understand it. Lit with HDRI lighting entirely within Daz StudioĮver wonder where the light is coming from even when you haven’t added any lights to a scene? Daz opens with a default HDRI image… an image that can be changed, swapped, moved, turned on, turned off, made brighter, made darker, made to represent a particular place on the planet at a particular time. ![]()
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